I’ve been wanting to tidy up the toolbox for a LONG time now. I’ve been slowly chipping away at the task the last few months. I think its finally in a decent enough shape to release. So here it is.
So whats new I hear you ask? Well…
- Complete animation library re-write: It finally does what I’ve always wanted it to do – saving out both local space animation data AND world space animation data. Which isn’t useful all the time, but sometimes it can be a real lifesaver. Plus because the tool works based on selection, you can load part of the clip in worldspace and the rest in local space. The tool still works and looks exactly the same, but under the hood things are much nicer.
- XferAnim is also a complete re-write to slot in better with the new anim clip. They both share a lot more code now.
- Easier install: There are no longer dagMenuProc scripts that you have to rename. The toolbox should setup the dagMenuProc automatically when it loads. There is even an option that will attempt to setup the toolbox to auto-load on maya start (although I haven’t tested this on very many setups yet so its hard to know how robust this feature is).
So basically now all you should need to do is unzip the toolbox to your maya/scripts folder, startup maya and run the zooToolbox MEL command.
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