::check it out – video tutorials!::

February 4th, 2010 by hamish download the zooToolBox

super cool – the rigging mentor dudes have made a video tutorial for zooPickwalk!  its way cool – way cooler than anything I would have ever done.  so head on over and check it out.


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One Response to “check it out – video tutorials!”

  1. Alex says:

    I ran into a problem in maya 2010 w/ zooNameSpacey. Trying to remove a namespace didn’t work and all the objects in the Root namespace would get renamed. In fixing that, I found that it also gives errors tyring to rename shape nodes. I don’t have the time to actually fix that, but I hacked a solution by just not renaming nodes that inherit “shape”. Those are automatically renamed by the rename command anyway, so this seems to work. There’s probably some case where it doesn’t, I haven’t really put this through any rigorous testing or thought. My modified code is below. Cheers!

    global proc zooNameSpaceyRemove( string $space )
    {
    string $buffer[] = {};
    string $parentSpace = `zooNameSpaceyNavigate -up $space`;
    string $prefixSpace = $parentSpace == “”? “”: $parentSpace+”:”;
    string $subSpaces[] = `zooGetRecursedNamespaces $space`;

    namespace -set ( “:” + $parentSpace );
    $subSpaces = `zooReverseArray_str $subSpaces`;
    for( $sub in $subSpaces ) {
    // I removed the colon from “:*” below to fix first the problem.
    select -r -ne `ls -l ( “:” + $sub + “*” )`;
    while( size( `ls -sl` ))
    {
    string $obj[] = `ls -l -sl`;
    select -d -ne $obj[0];

    clear $buffer;
    int $numToks = `tokenize $obj[0] “:” $buffer`;
    lockNode -l 0 $obj[0];
    // Check object inheritance here to avoid renaming shape nodes
    string $inherits[] = `nodeType -i $obj[0]`;
    if( zooGetIdxOfElement_str( $inherits, “shape” ) == -1 )
    {
    rename $obj[0] ( $prefixSpace + $buffer[( $numToks-1 )] );
    }
    }

    catch( `namespace -removeNamespace ( “:” + $sub )` );
    }

    namespace -set ( “:” + $parentSpace );
    }

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