Archive for September, 2007

play TF2 NOW!!! GO GO GO!

Monday, September 17th, 2007

TF2 IS AVAILABLE TO PLAY RIGHT NOW! GO GO GO!!!

yes folks its true. go over to steampowered right now and download the game and play the shit out of it. you won’t regret it.

y’know, as a boring side story, when I first started talking to valve about working there, I was a little skeptical. after all, they had only really done half life and its derivative games, and counter strike. both of which I thought were awesome games, but they were both fps games. fps games didn’t sound like fun to work on from an animators perspective.

I had traditionally worked on strongly character based games and films, at the time I didn’t feel that valve was really going to offer me any challenges as an animator or a tech animator.  but I talked to them anyway, because they flew me over to seattle to see their city and their studio and WHOA!  I was sold.

TF2 is one of the most enjoyable projects i’ve ever worked on as well as being one of the most fun games I’ve ever played, and valve has so far been the best studio I’ve ever worked at.  So go and play Teamfortress 2 right now, because its just plain fun.

meet the engineer!!!

Tuesday, September 11th, 2007

woot! so meet the engineer is finally out! we’ve actually had this one finished for quite some time. initially we were hoping to release the engineer almost back to back with the soldier. but for various reasons we held off until now.

but its finally out, and so far it seems to be garnering a pretty awesome response. which is awesome. we were all a bit worried about how the engineer would be received, given its more subtle approach to the engineer character. anyway, see for yourself. we’re proud of it.